Hey all, I’m having an issue when slicing a circle shape with the archimedean chords pattern.
I’d like to achieve that my A1 Mini prints each layer of the disc in one go (like a spiral). This seems to work great, but at a closer look it creates these artifacts at the edge of the disc, which are pretty bad in the printed shape, too.
Does anyone know how I can avoid/remove these artifacts?
How many wall loops are you using and how many layers are in this object? From what I can see, this appears to be 1 or maybe 2 layer object. Better screengrabs of an oblique angle would be helpful to allow us to take out the guess work. Or better yet, upload the 3MF file so we can give you higher quality answer rather than going back and forth.
Here’s’ what I mean. Click to zoom
This example image provides very little information to go on in order to help you.
Now if we were armed with the actual 3MF file we could do the following analysis.
If I had to guess. The issue might be related to the fact that you are using monotonic as your bottom layer which is allowing the layer lines to “poke” out on the edge of the model. Or it could be the lack of enough wall loops. Again, it’s guess work without more information.
I think it might be a problem because the diameter of the circle is not a multiple of the line width and BambuStudio somehow tries to interpolate this… but makes it worse
Thanks, that is very helpful. What I suspect is happening is that he slicer is mistakenly trying to apply the grid infill at the outer edge. I can’t explain why, bug maybe?
Not sure if it’s a bug. I think it’s in the nature of the archimedean chords pattern, because these are not conentric circles, so there will always be a gap somewhere.
I almost forgot. The other setting you may want to try is Arachne for the wall generator. Arachne varies the wall thickness as it gets into nooks and crannies. It may help in this case.