What you just described is what’s in “Exclusive model program” (or what should be)
I own an X1C but make it a goal that every design can be printed on an A1 Mini for one simple reason: you reach 100% of users. I also don’t think complex designs need to mean multiple plates or large print times, using my own Vortex Blaster as an example I would consider it to be on the complex side of things yet the entire model can be printed on an A1 Mini using just a single plate. I think you can do a lot with an A1 Mini, it’s a great printer
What happened to the original use case, that suggested that we reward those who create models that I (me) think are good?
Why are you suggesting those on their design journey should be excluded until they become brilliant?
This is a great way to say “We only want you to reward those already, good, if you are not there already, we do not value you.”
Are we now saying, perfection only, do not support those who have produced something great for them, that someone with a Boost finds useful should not be rewarded for fear of being blackballed from MW?
What sort of dystopian hell are you promoting here?
@makerworld when do you start telling us WHO we must reward with the Boosts?
I just got my 3 boosts
if the models I printed are the one they rate it as complex
(most likely just small simple tools and toys)
I’m more then happy to support this change
I think they did a terrible job on explaining the boost system update
This update is a much-needed step in the right direction! It’s great to see you addressing the issue of Boost Token misuse, which has been a growing concern in the community. Too many people have been casually or unfairly using Boosts, often favoring simpler, quicker-to-print designs over more complex, engineering-intensive ones. This has created an imbalance where truly impressive designs that require significant effort and skill aren’t getting the recognition they deserve.
I also appreciate the efforts to prevent system manipulation. It’s crucial to maintain fairness and integrity, especially in a community that thrives on collaboration and innovation. While no system is perfect, these changes show a clear commitment to improving the platform for everyone.
Thank you for listening to the community and taking action. I’m looking forward to seeing how these updates will help highlight the incredible talent and effort that often goes unnoticed. Keep up the great work, and I’m excited to see what the community creates next!
Nobody is being excluded and everyone can still earn points through downloads, prints and profile objectives using the free platform Bambu Lab has created. If Bambu Lab themselves are not happy with where their reward budget is going then I don’t see a problem with making adjustments. They don’t owe anyone anything, the rewards have always been a bonus and it’s interesting to see some of the entitlement when we haven’t even had time to digest the changes (three boosts a week sounds like an improvement to me).
If I remember correctly, the original rational for the boost system was to level the playing field for 1) niche models and 2) complex models.
As predicted, so far it didn’t achieve that because the deep-rooted herd mentality. People tend to download and boost models that are already popular, many of which are neither niche nor complex.
It’s hard to know if this new adjustment will achieve the original intent. Some users may not know of this change. Also users are no longer offered points for using boosts. So they may not particularly care if they get less boosts to give out.
But I have to give MW credit for still remembering the original goal and keep trying.
I would suggest that niche models be added to the adjustment. Make it that users who boost niche models (regardless of model complexity) also get more boost tokens.
I think they should give users the option to buy boosts and let them donate, if they think so.
They user is never wrong. In my opinion better than a monthly fee or something like patreon. If sombody just likes one model.
I think it will ultimately come down to where exactly Bambu draws the line between simple and complex. They say complex is a wind tunnel but I think that’s what they want people to aspire to. In reality the line is probably somewhere above “2D” designs and below planters. So for most people I’m sure it will be fine.
that sounds sweet
I would love to spend 50 points buying a Diamond for a model I really like
Actually this is something that would IMHO be good in terms of point transfer: imagine if instead of boosts you donated your points to somebody else or could even “buy” models with your own points. Seems way better than “nudge” of “boost only complex models or else”
I did not think about monetise everything. There are platforms that do that.
I mean realy to pledge it because the user that printed it want so.
But it seems the new boost system works. I do not get any boosts anymore.
The new rule took effect yesterday. It won’t work that fast Give it at least 6 months, probably a year, then we may know if complex models actually get more boosts than it would have under the old rule.
Does it actually say anywhere how these changes are going to be manifested? Like specifically all of the models that everyone has uploaded historically, will they suddenly be given some sort of simple or complex tag or something? I just don’t understand the specifics yet. Is something posted that explains them in detail? I have not seen any actual changes and makerworld yet. What I want to be able to see is which of the models that I have uploaded are considered worthy of a boost by them.
I agree with everything you said here.
I just wish bambu could clearly draw a line. It seems like they know what the top models look like and what the bottom models look like. It’s just not well defined what the middle looks like. They need more examples of that.
Ditto. Absolutely. …
If complicated designs can generate more boosts, does that mean that complicated designs will be allowed receive more than the current limit of two boosts also?
Excellent question 1234567…
I’m pretty new here, and the boost system is probably the reason I continue to use this site. The idea of rewarding whatever design I find valuable appeals to me. There are other sites with similar (often the same) designs. The reward system encourages both neophytes and experienced designers. Be very careful with your tweaking.
In the last few months I’ve learned CAD and uploaded three of my own designs. The first was super basic. It as one download and a 5* rating. I was thrilled. The second a bit more complex. It’s a bit niche and probably won’t get much attention. The latest one I think is at least on par with many I’ve seen and is as detailed as it should be for what it does. I’m not sure it will ever get a boost, but it’s had a couple of downloads in its first 24 hours so it’s at least interesting.
I’ll probably never earn enough boosts to be worth much, to be honest, but the gratification part of the system is just as important.
If quick designs, which are a substantial part of what people want to print, are not as accessible to being rewarded, people will not bother uploading the simple, useful, daily things that really help others.
I like to boost those small things that make my life or my equipment work better. They are frequently simpler builds, but appreciated for that all the more.
If those simple things disappeared from the site and Makerworld became all about action figures, cosplay, and articulated reptiles, the site would have no value to me at all.