Fuzzy skin

I’m printing a urn. I have used the fuzzy skin and it prints good.

Now i’m trying to print the lid with fuzzy skin but i can not print the top of the lid in fuzzy skin.

Is there anybody who knows what i have to do to print the top of the lid in fuzzy skin?

Have you tried paint ?

Yes i have tried paint.I can paint the top of the lid with fuzzy skin but it don’t print the top of the lid in fuzzy skin.

Maybe because the top of the lid is lying on the bed?

Try printing it instead of lying on the bed, on a vertical position. I think The bed axis doesn’t allow fuzzy skin. I have done that multiple times.

I have done what Mprints wrote.

But vertical does not work.

So i rotaded the y axe with 57,55 degrees and voila: fuzzyskin on the top of the lid.

It is printing now, i shall,let you know if it works.

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Is it possible to print fuzzy skin on only one wall or must it be done on all walls?

You can use a modifier to print fuzzy in one area, or prevent fuzzy in one area.

The printer can’t do fuzzy on the top layer. That would require the Z axis to move while the layer is being printed. Technically, it could do it. But it’d abuse the heck out of the Z ball screws. Not a good idea unless you like wearing your printer out faster.

If you want a fuzzy top surface and can’t print the part rotated 90º, use a textured build plate and print the top upside down. That’s what I do.

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another way to get closer to fuzzy skin is adjusting the top settings.

If you set the top surface to something like “hilbert curve” and a little over extrusion makes it lumpy. is the best approximation of “fuzzy skin”.
For the bottom the textured build plate has the biggest affect. Depending on your desired look. hilbert curve breaks the pattern up.

using hilbert curve can increase print time, and affects strength.

With the fuzzy skin painting you can add fuzzy skin only where you want

Fuzzy skin only effects “Wall” type extrusions.

The flat top of your lid is likely a “Top Surface” extrusion. Won’t do it there. Others recommended to rotate it to stand it up makes that same geometry become a “wall” and thus get fuzzy skins.

Thanks for the answers.

Patrick