Thanks for the tutorial! I was implementing this, and I am running into some difficulties. I have split my object up into multiple parts with their correct positioning, but for some reason it’s not printing top and bottom layers at the interfaces. For example, when I have 3 stacked objects, and the middle is made to be printed without top and bottom layers, the actual top and bottom objects also won’t get the associated top and bottom layers despite the slicer settings being clear that they should have them.