Maybe so, but look at the bright side. You’ve inadvertently created such a beautiful Fractal Pattern. This could be your “post-it” moment where you tried to invent one thing and failed to do so but instead, invented another thing that had benefits.
Obviously I am being facetious. I’ve had very mixed results with Sunlu myself. They are an example of a filaments like Polymaker where one pays 10-20% more for the perceived marketing hype than actual quality. This is why I can’t be loyal to any filament maker, they have ALL let me down in one way or another.
I really have not had a problem with SunLu.
Just make sure your filaments are dry and use the fans at 100% for PLA.
With Overture PETG, I just slow down the print speeds, even on the infill.
The bambu settings are somewhat nice but they are just a starting point.
I test all new filaments doing a manual calibration and go from there. Most manufacturers have recommended settings so it helps you dial it in to whats needed.
I watch him all the time he does some great tutorials on CAD software and design. Thank you for your suggestions I will give OnShape a shot before I break down and purchase Fusion360. Have a great weekend!
So far I’ve just stuck to Bambu filaments using their subscription, purchasing 8+ a month. I’ve amassed about 20 or so filaments, mostly PETG, then ABS, then PLA, then finally I have 3 rolls of PLA CF and PETG CF, and PAHT CF. I do have 3 or so rolls of AnyCubic filament and they have printed excellent for me. So it’s nice to have cheaper options.
I’m curious to know what limitations you encountered with the free version Fusion 360? Or maybe I should ask, What can you do with Onshape that you cannot do in F360?
I started with FreeCAD and found Fusion easier to use. ( Not easy, just easier) I stopped my trials there because I wanted results without spending more time learning new commands and workflows.
Those are great questions. The last time I used Fusion360 to actually try to design something was back in June.
As of June, the free version limited you to 10 cloud models and required using your desktop’s GPU and CPU for processing, which was inefficient due to the added wait for cloud data transfer.
Now take OnShape. What can it do that Fusion4360 can’t?
Distributed processing on server farms in the cloud so that your rig’s memory, GPU and CPU are freed up.
No I/O lag
Store in real-time with zero delay every step of your design. You lose Internet, your last keystroke is preserved.
Infinite undo over infinite time.(There might be a limit but I haven’t hit it)
Other than having a Windows or Mac Browser, there are no hardware requirements. It even has an iOS and Android version too.
Honestly, anyone who knows me would be floored that I’d even think about a cloud-based solution. For a die-hard desktop gaming rig builder like me, that’s practically treason! I should be up before the committee for even entertaining such heresy. But guess what? Not only did I switch to the dark side, I’ve become a full-blown convert!
In the end, Autodesk really sabotaged their own game with their absurd policies, at least in my case. I was all set to blindly follow the CAD herd, never even considering Onshape due to my initial prejudices. But Autodesk’s ridiculous insistence on cloud syncing and mandatory online use for their tools pushed me to give Onshape a shot. And let me tell you, Autodesk’s cloud service is a complete disaster – it’s sluggish, unstable, and crashes constantly, a stark contrast to Onshape’s flawless performance.
I still use Fusion360 if I find an F3D or other native Fusion360 file. I find myself using solely as a file conversion utility not a CAD program.
I also must say, Onshape’s video tutorials are top-notch and incredibly user-friendly, easily accessible right from each tool. No one else in the industry, not even Solidworks, offers this level of on-the-spot help. If you’re stuck, just click the question mark in the tool, and voila, a help screen pops up in a new tab. And a quirky note: the narrator is the same guy from “How It’s Made,” which makes these tutorials feel like mini documentaries – a bit weird, but cool.
Honestly, while no software is perfect, and Onshape has many quirks, I’m constantly impressed by how rarely I encounter unsolvable problems. There’s almost always a workaround or a helpful YouTube video showing a clever solution I’d never have thought of. I definitely cannot say that about FreeCAD. And although I found Fusion360 is much better than FreeCad, it isn’t half as easy to use as I’ve found Onshape to be. But then again, that is subject to one’s own tastes and bias.
Some of what you see as negatives I see as positives or have not been an issue for me. Maybe my needs and designs are still too simple.
I seldom keep more than 3 or 4 designs in the cloud, and I export any finished work as .f3d (and .step) for local storage.
My PC seems to be capable enough to support F360 and several other programs I might be running in the background. Other than occasional brief increases in fan speed, I’ve not noticed any slowdowns or hardware limitations.
As a test, I have disabled my internet to confirm that F360 works offline. Obviously, I’m not importing models from McMaster-Carr, but most functions work just fine. Auto-recovery works OK as that backup is also local and I don’t work fast enough to lose much between 5 minute backup intervals.
If I Save a design while offline, I cannot delete it until I go back online. I guess that is Autodesk’s insistence on cloud syncing at work, but I can Export all I want. I prefer local storage anyway.
The Onshape tutorials sound like a good feature, and twice as easy to use sounds attractive. I’ll take a look when I find some time.
My apologies to everybody for the off-topic digression…
Lessons learned I guess but honestly, I would have given up and chosen a better design to print after having that many failures. Vertical printed holes or slots are never as easy to print and don’t look as good as when they’re printed face down.