Hey,
I have a already painted model and I want to set some text to it.
So iadd text, and set it to modify, but the color don’t change.
If i remove the painting it works fine, so i think the modifier will be overpainted too.
Has someone a workaround for my problem?
If you add text and select the modifier option, the added text is an object intended to change the print within the coincident volume region.
It will work if you change the modifier text’s filament type (colour).
However, in the case of surface paint, it will overlap the modifier.
e.g.
I would recommend using the approach proposed by @JayZay , add a rectangle modifier around the text and the play with the order of the objects in the Object tree. You can just drag and drop them in the tree to determine an application sequence.