I believe I finally found a solution - Thanks to everyone who helped. Here are the results:
I increased my Fan Speed and the Temperature of the Filament, but what I believe to be the culprit was something else: Z-Hop. I used to print with a very small, essentially non existent Z-Hop and have now increased it to a whooping 0.95 switching to Spiral Mode.
What I believe happened was: Without the Z-Hop the Nozzle lingered around the affected areas just long enough for the radiating heat to prevent the filament from cooling evenly, potentially even reheating / resoftening it. That would explain why it exclusively happened around the very small, thin areas of the Miniature, like the Tail or Staff of the Anubis Miniature. On larger areas this wasn’t an issue, because the surface area it impacted was only a small section of the print - whereas well, with these smaller areas, the affected surface area is essentially the entire surface area. It messed with the cooling, warps started to happen, followed by desaster.
Unfortunately the increased print temperature also re-introduced some slight stringing. Nothing I couldn’t deal with post-print, but regardless, I will attempt another print tonight with the same Z-Hop and Fan Settings, using the original Filament Temps to see if I can prevent the stringing. Wish me luck.
Other than that, I’m fairly happy with how it turned out, considering it’s a FDM Print. I have spend the last two-three months obessing over optimizing my print settings and squeezing every bit of detail out of my machine, and I think I’m finally close to my “perfect” settings.