So I’ll try my best to describe my issue in extensive details. Apologies if I miss anything. The gist is, random layer bulging, and rough textures.
I’ve been trying to print pieces to this design I’ve made, and I keep running into instances of random layer bulges, as well as rough surfaces.
Steps I’ve tried to rectify are:
Cleaning all rods, smooth and threaded.
Greasing all rods except the carbon rods
Re tensioning on rear of printer (not z on bottom)
Clearing any debris I could find
Auto calibrating after all steps
It rather oddly seems most apparent on the primary model I’m working on, but shows very slightly on others.
Unfortunately I’ve tossed a couple pieces already. But I still have enough to show the issue.
This first 2 pictures are of a basic rounded hollow cube hat showed signs of rough surface, and a very slight bulging in a random spot.
The next showcase the other model I’ve been trying to print that I’ve made myself.
Here’s an stl Download of one of the components that’s producing the issues. I do realize that in a couple instances, the bulge happens around a point where the layer goes from solid completely, to having the indents for the screw holes.
Additionally, I remembered, similar random occurrences where this curve buildup is messy. But has been clean a couple times with no noticeable settings changes.
And of course the project file
my remix.3mf (373.5 KB)
Best way id describe all of it is z binding. Symptoms of the z getting stuck somewhere, but upon inspection everywhere, nothing seems wrong. But I may have missed something.








