A deeper dive into our mixed nozzle solution for different layer heights

The idea behind mixing nozzle sizes is simple: a fine nozzle with thin layers where details matter, a large nozzle with thick layers where they don’t. That sounds straightforward — until you ask: Which nozzle size gets to dictate the layer height?

That’s the hard part. Some current solutions can already vary layer heights between separate objects, or between an object’s infill and walls. But across adjacent regions on the same visible surface, those regions stayed locked to one shared layer height — forcing you to either waste time on the big areas or lose sharpness on the details.

Bambu Studio now removes that limit: each region on the same surface can now keep its own layer height. You can choose which regions get the fine nozzle, and the slicer aligns the layers, schedules the tool changes, and plans the paths.

Printing with mixed nozzle sizes is available on the H3C. Support for H2D, H2C, and X2D is on the way.

Read more about how our team made this possible in our blog. The implementation is in the latest Bambu Studio release on GitHub. Feel free to leave feedback and build upon it!

Interesting. Would be nice if you could elaborate here, going a bit further than what the blog says.

Our wiki includes more info about this topic: