Hi all.
I’m only start to figure out a 3d print subtleties. I try to print to small and detailed model. Only about 6cm height. After first time i changed a lot of quality settings (like variable layer height, width, arachne, supports type and more). The second try was better, but one new issue appeared. Its ripple-like surface on some places.
I tried to find a reason by myself. I sliced small part of model with defect and tried to change settings step by step. But it wasnt appear on the small cuted part of model…
And full model prints a lot of time to find a reason step by step. May be somebody more experienced can recognize a reason visually?
I found an image on Reddit. It looks like my problem (even much larger). I read all thread, many versions. But none of the responders paid attention it happens only on the negative angle surfaces. Just like me…
And the completely same. The defect on overhang areas.
And again without working solution…
Have you tried cleaning the carbon rods and retensioning the belts? the often cleans up any “ripples” on my parts.
I guess that if the problem was with the belts, it would always be there. But here I take a piece of the model that has these ripples on it, cut it off so as not to print for a long time. This is the head of the figurine. And I print this little piece, this head, with the same filament, on the same printer with the same settings. And what do I see? Absolutely smooth surface. Because the slicer somehow cut it a little differently. And the previous model printed with different settings also did not have these ripples. This suggests that the problem most likely is not the belts.
I wonder if it layers your seeing? The edges now? I’m not really sure, haven’t seen this problem other than with layer height.
You find a solution? If so what did you do?
Probably you need to redo vibration compensation calibration.