Anti-Aliasing for FDM 3D Printing Is Finally Here

CNC Kitchen dropped a new Video about Z Anti Aliasing. It looks very interesting to me. Maybe we see it in the future on Bambu Studio.

The Video from CNC Kitchen

https://www.youtube.com/watch?v=0Hi9lBjZGIM

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I saw this and found it intriguing. Has anyone tried it yet ? If so, what’s it like ?

have yet to try it. It looks like a step in the right direction.
I wonder if you can turn it on for a supported surface. probably need a separatable support material. One of the details to work out. Would cause problems with same material for support and model.

How do you get this feature in the slicer?

It’s a 3d party fork of BambuStudio

https://github.com/adob/BambuStudio-ZAA

I have downloaded but not installed yet.

I’ve followed the directions on github and the ZAA listed is not updated to include P2S. If someone has found a way around that, please let me know.

Created a part for this test with the approx. dia shown below on a dashed-line 250mm square for ref of approx. size on print bed of P1P in 1st image below. Height ended up being something like 11 or 12 layers @ 0.28mm each layer height with 0.4mm nozzle, 2nd image below shows side profile with that 250mm square (as viewed from top) with a dashed line.

The end result using ZAA and ironing enabled produces the shape shown in the 2nd image below, no sheet, ref 3rd image showing end result ZAA + ironing enabled part on left side with same part printed without ZAA enabled for comparison on the right.

I lean towards mechanically-inclined printing and do not normally print such models - along with not sure of posting guidelines here so only included a screen cap close up as if the model was wearing clothes in the 4th image below, but ref how smooth that is too. Upper half woman model scaled up to max size capable printed in 0.28mm layer height.

I certainly hope this gets included upstream to Bambu Studio as I can only get the “Bambu Studio ZAA” linux appimage to work in Linux Mint, the Windows version fails at multiple areas.

Finally!

First image:

Second image:

Third image:

Forth image:

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I wouldn’t expect ironing to make any difference to this. As I understand it, the ironing function will only be enabled on surfaces perpendicular to the axis of the print head.

Wow this look’s amazing! Can’t wait to see it in Bambu studio.

Is this working on the P2S yet?

me either but test show ironing enabled produced a better quality print in the end, no fuss or clean up afterwards, it came off the print bed in better shape than just ZAA enabled without ironing. That left a bunch of artifacts all over the place. Ironing enabled did not. YMMV

Hello, what does this mean? It wont allow me to print with this software version.

image
Also, I see that this hasn’t been updated to include the P2S yet, is there any timeline on that?

Thank you

Has been reported but not yet fixed:

It was also pointed out - no new information nor timeline:


It is important to note that this is still a proof of concept and has a long way to go before it is ready for everyday use. Which is probably not the aim of the project, but rather to be just a straightforward proof of concept. We can only hope that Bambu or Orca picks up the torch.

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I tried to run this on my A1 Mini and got the same “not signed” error, so I guess it’s not available for that printer either. Bummer. I was looking forward to checking this out. Printing 0.2mm head with .06mm layers and ZAA would give resin a run for the money, IMO… :slight_smile:

Very interested in this… would love to see some 3D prints members have tried using ZAA besides a dome model.

It seams like it is a simple thing. But I am sure there are technical changes. I don’t care to get into the details what they are. I just want it to work.
I am sure there are good people working on it, with many of the slicers. It is useless to speculate what the ramifications will be, until it is offered. Will be interesting to see how much print time it adds. Am sure it will add to slicing time, but that is only rarely significant.