I created an object at work. It’s a solid block with some TPU insert holes.
Originally, I modeled the object as a single piece, but Bambu Studio had trouble recognizing which parts were TPU and which weren’t. To solve this, I split the model into four separate parts:
- The main rigid block
- The TPU inserts (split into their own bodies)
This helped with material assignment.
Assembly and Fit – Question 1
For the first print, I assembled everything manually (“winged it”), and it worked fine, thats is because i didn’t know about the assemble option, and also i was too tired to check.
On the second print, I discovered the Assembly View in Bambu Studio and used “Select Face and Assemble” to perfectly align the parts.
However, after assembly, I noticed a very small gap (hard to see because studio is not made to zoom that much) between the TPU and the rigid block, even though the dimensions are exactly the same (e.g., the insert is 10.00 cm wide, and the hole is also 10.00 cm).
Should I manually add some tolerance?
For example, if the insert is 10 cm wide, should I make it 10.1 cm instead to remove the gap?
Anchoring Issue – Question 2
After slicing, I noticed a strange behavior:
I have two identical TPU insert parts, but in the slicing result, they’re not anchored the same way.
- One of them has 2 anchor points auto-generated by Studio.
- The other one has none, even though they’re the same, and the area around them is the same.
I didn’t design any anchors — both TPU parts are just rectangles. It looks like Studio generated the anchors automatically.
Is there an option in Bambu Studio to force or add more anchor points manually?
I don’t want to use “Beam Interlocking” because it adds TPU everywhere, including in the infill, which I don’t want.
TPU Flushing Issue – Question 3
I’m using:
- AMS HT for TPU
- AMS 2 for other filaments
In my previous print, i lost a bit of TPU because it was loading and that is normal, and that was it.
to see if i can save on the flushing on the other material i enabled flush into object infill, but now Studio flushes TPU inside the part, even though the slicing preview shows no reason for it.
you can see it is supposed to be zero since its it own nozzle.
and you can see studio put tpu in the infill, so is it a bug ?
Why is TPU being flushed inside the model even when it’s not necessary?
Is this a bug, or is there a setting I missed?
Is there a way to prevent flushing a specific filament inside the model completely, especially TPU?