I started noticing that after every layer the nozzle was going to the side and back wasting a lot of time on the print. I read up on why it was doing this to find out it’s related to the ‘timelapse’ function. I find this really annoying because of the following:
It seems product designers have prioritised recording a video of a print over actual speed. Like does anyone actually care or watch these videos of their print job?
The setting to turn this functionality off are super confusing. I had the setting on traditional. The manual advises that in traditional mode should not move back to the chute however it does.
Rather than traditional and smooth options. Can we just turn this OFF. I don’t want any videos i want to prioritise the quality of print and the speed. These are the most important factors for me.
I found that changing the PRINT SEQUENCE to “By object” hoping this turns it off. Anyway all in all super confusing and annoying to work this out. I am about to test this now to see if the nozzle wipes after every print or not.
i have my slicer set to “by object” so I don’t have the option to turn it on, if you have your slicer set to “by layer” (in: global;other;special mode) then you can check or uncheck timelapse
Sending the file in Orca slicer doesn’t have this option.
It does come up on the printer when i go to print however the option was OFF and it was still moving the nozzle wiping on ever layer. But the turning object on worked…
Adding multiple parts adds This large purple circle around the part and it won’t allow me to slice the model because of collisions. This does NOT occur when the printing sequence is ‘by layer’. But if it’s by layer i have to endure the wait of the wipe on every layer. PLEASE HELP
You need buffers around the objects because of exactly what it says - collisions. Not collisions of the parts on the plate, but collisions between the print head and already printed parts.
First you print all the pink frogs, then it starts printing the blue frog. The print head has to get down to bed level without disturbing the other already printed frogs, it wouldn’t be possible without colliding with the other frogs.
That’s why it forces you to space out the objects so there is space around it for the print head and also a clear path back to the purge wiper. For taller objects you also have to consider the gantry, that’s what the box is you see in your image.
This doesn’t actually sound like a timelapse issue. Assuming you mean Z goes down and up then no, that’s not the timelapse function doing that, that keeps the same Z value, it just moves X and Y, snaps a photo and continues.
What firmware are you running? There was a new feature introduced in the latest version to detect nozzle clumping.
By probing the nozzle to the edge of the build plate, A1 can automatically detect filament clumping around the nozzle. The detection feature is ON by default runs checking every 8 grams of filament usage, and can be turned OFF in the Print Options menu.
Could this be what you are experiencing? I’ve not updated my firmware so don’t have this feature yet - perhaps someone who has updated can describe exactly what it does and if that is the “problem” you see.
I updated to the latest firmware ( 01.01.03.00). To be clear I have the mini. I checked and there isn’t a clumping detection in the printer options… Is this only on the normal A1?