i used to do them in fusion 360 but i think they also could implement them into the slicer, maybe also a few others…
here are a example of what im talking about…
they also need to add 10mm x 10mm makerbeams and esp chips to the shop
i used to do them in fusion 360 but i think they also could implement them into the slicer, maybe also a few others…
here are a example of what im talking about…
they also need to add 10mm x 10mm makerbeams and esp chips to the shop
What if I told you such a thing already exists?
All too often, suggestions are made where folks want to see CAD-like features incorporated into the slicer, sure, that’s very nice when it happens, but I’d like to see the simpler requests that add quality of life enhancements before the developers spend time on items that really are best done in CAD. As an example, it has been asked many times to allow for alignment features where we could align edges, corners, center points of model geometries and lock them into place with an assembly. If such a tool existed, then it would now be much easier to achieve CAD-like, connector models like the one shown in the thumbnail and then simply align and joint those to the model.
The other thing that one can’t forget is the Boolean function. One can create a connector through manual manipulation of the geometry.
So let’s say I take a shape–I’ll use one I just created that will mimic his thumbnail in the video posted above. I am changing colors of filament just to make illustrations easier to see.
I join that shape and using assemblies and unions, I can create what he demonstrated in CAD. Whether it was easier in the slicer vs CAD is one that depends on one’s fluency with either program.
Now as I mentioned. This would all be a hell of a lot easier if we had alignment tools.
This total exercise took me longer to do screengrabs than it did to do the actual modeling.
damn i haven’t used the slicer in a while last time the didnt had these connectors… also just saw the thumbnail and havent watched the clip lol