Brimming 101

This came up in another thread so I decided to make a general post so everyone can search and reference it. I noticed a lot of failure posts due to overlapping and decided to show what I meant.

@user_2548955667 - this is is the brimming tips.

When adding your brim to things either in the overall settings or per object settings if the objects are too close the brims will overlap and cause your piece to not have a brim at all

So in the above example of a very tall thin 1cm spindle from the spaceship exhaust, you can see that a brim of 10 was used and it overlaps with another brim. this causes a gap I circled.

Note the brim lines between your object and the gap now - you have now, not 10 brim in that area like you wanted but rather 4!!! so if the nozzle happens to clip it in the opposite direction - you only really have half the brim trying to prevent lift if knocked and it can cause failure when high up.

The pieces need to be far enough apart like on the left side for the brim to fully lay down all it’s lines or you need to reduce the brim lines enough so they do not intersect (at the expense of weaker brim)

If anyone else has BRIM related tips please include them in this thread to make a mega info thread for all. =)

It’s funny, cause I will sometimes do this on purpose.
On a model with tall tree supports, I will increase the brim so the support bottoms will connect.

thanks for all this info my friend, i found myself in the dark on this stuff with no truly useful info found anywhere.

@lion7718 you totally can! Depends on the situation AND version of printer.

Bedslingers that move around fast suffer badly vs say an X1 etc.

So combining bed moving too fast + a gap in brim = possible trouble as I described above for very tall tower like narrow parts.

Last night before I pulled the tower off i noticed a lift I’ll try to find the picture to display knock lift.