Newbie but spent fair bit of time but just seem to struggle on what I guess should be very easy.
Making a wire clip for 2 screws.
Sketched the arch, found that harder than I think I should.
Padded out OK
Move onto the other plane
Want to put 2 holes in for screws, have put the holes in but cannot find a way to constrain so they are centered in each rectangle on each side.
Currently just moved with mouse.
Using external geometry I cannot quite grasp
Tried selecting anything & everything with = & <> etc etc.
center of circle, the outer circle etc.
Think must be something fundamental.
Looks so easy on youtube but never seems to match what I am trying to do.
WireMeshClip2SepHole-Body.3mf (18.0 KB)
I want to be able to adjust dimentions fair bit after so I can test strength after printing & alter as requried.
Thanks I/A
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I cant agree more… It is so damn frustrating that such simple things are simply ignored. I do not get how it is not in such high version yet. I mean it literally impossible froim what i tried. Even if try to measure everything with the ruler, i cant trust it. It seems so sketchy to measure lines from STLs and NEED to rely on that… There must be something we miss because if this is the only way it would be sad tbh 
Are you doing your modelling in Bambu Studio? If you want to make constraint-based models, you should learn to use proper CAD software such as FreeCAD, TinkerCAD, etc. Technically you can make complex and precise things in Bambu Studio, but that is modelling stuntsmanship. They only really intend for people to make simple, qualitative designs with a handful of primitives placed by eye; and to make simple changes to existing models.
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Are you using Freecad?
If so, I would make the sketch from the side with bottom of the wirehole being on the side. No need to sketch the wirehole just yet. Extrude.
For the wire, you can make a new sketch from the side, and pocket. This way you can easily find it and change dimension. Name sketch and pocket accordingly.
For the screw holes, make a sketch from the top of one of the planes. Use external geometry to help you keep the circle centered, but remember to toggle it before you select. It can be toggled between defining geometry and construction geometry. Make the circle, mirror it, and pocket it.
Thanks for trying to help us ig but please read the questions and the topic fully! Dont get me wrong, but I was not asking for a solution in another software… Of course this works in other softwares…
This topic/feature is meant specifically for Bambulab. The feature alot of users want is essesntiel for any kind of slicer or stl-/3d-editing software (especially when you already have a transform function and a ruler!) and is also easy to implement in my perspective of a developer.
Btw: I already use Meshmixer for this, because i only have a specific STL file and i lost the original file for the 3D Model and i dont have money for Fusion360. FreeCAD is pain and solidworks is not so good for editing STLs itself (especially for amateurs).
I don’t think many people uses the slicer to create models. If you give me the dimensions, I can create this in two minutes in Freecad for you. Can even give you the Freecad file so you are free to change dimensions yourself, if you want.
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