Changing filament colours of objects in stl files

Good afternoon!

I have tried to change the colour of an object when using the bambu studio software. Is there a simple way to highlight the object and easily change the filament spool for the entire object? Right now, i am manually painting it the new colour. This takes time and also easy to miss small spots.

Thank you,

The stl file format does not support colors. You need some other format, but I did not try if it would work with e.g. step.

Yes. Set to process to objects so that is displays the object list. Highlight the object that you want to change color. It’s current color is displayed on the right. Right-click on the line. Near the bottom of the selection list is ‘change filament’. Click this and you can change the object color.

A simple way to change the filament used to print an object with the ams is to click on the object, then press the number key corresponding to the filament you want to use.

IE:
Filament 1=black, 2=red, 3-blue, 4-green.
Click the object you want to be blue.
press the number 3.
tada…

Thank you very much. this has been very helpful!

Thank you all for your help. I can now change the colours easily! :slight_smile:

I am using bamboo handy with an iPad and can’t figure out how to change the color of an object I want to print. Thank you

Welcome to the forum.

To my knowledge you can’t paint an object with the Handy app. It must be done in Bambu Studio. The only way to change colours in the Handy App is to pair a different colour of filament to the print via the AMS when sending the print to the printer.

Currently my AMS that I received Saturday will not load any filament. Having so many issues

I have text on an object. I want the object and the text to be different colors. Right now, I am unable to select the text and change the color of the text. When I do, it changes both the text and the object.

How did you add the text to the object? Was this done in CAD or was this done using the Text Tool in Studio?

If it is done with the text tool, you can select the text in the object tab, right click, then change filament.

If it is in the CAD, one option is to use the paint tool in studio.

I created the text in Solidworks and downloaded the STL file to BambuStudio to print there.

■■■■ yeah. Solidworks is king.

Paint tool is probably your friend.

Or depending on how you have your SLDPRT set up, when you insert the text you could unclick merge bodies so they export as such. Then it is easy to change colors. Is the text embossed or debossed? IE how did you add it?

But I am kinda just guessing here. A picture would be great, but I know your trust level isnt high enough yet.

Yeah thanks for the paint tool tip. I got it done. Appreciate it.

I will probably add text in BambuStudio for the time being. I am definitely a newbie. Where would you “unclick merge bodies” as you say?

In Solidworks, after I created the object, I created a new sketch for the text only. Then raised it. I’m not able to add a pic (forum tells me media uploads not allowed).

You can unclick the box that says “Merge Result” when you do your extrude. Right underneath the dimension.

Bonus points, you can save as a 3mf from Solidworks, then import it into Bambu Studio and it will already be colored

Side note: @JonRaymond @SupportAssistant Can we PLEASE get the ability to upload MP4 files? Trying to convert into a GIF is a pain in the butt.

@CincinnatiDesigns :+1: And flush text is as easy. Extrude-cut the recess using the text sketch, re-use the sketch and extrude-boss the text into the recess “up to next” and don’t merge. I do that all the time.

Or like with this…

You can use split lines on the body, and apply the appearances to certain faces before you export as a 3mf.

This is a great tip. But I would also add that an important step is adding a very slight offset to the original sketch (~0.05mm). Depending on how your tolerances work out of course.

Thanks for this little tidbit!

No problem. Hope that works out for you.

If it applies for anyone else reading, you can pretty much do the same thing in Fusion and Onshape as well. The process is slightly different, but its all in the same.