Color painting tool - Height Range

Many times when I’m using the height range option of the color painting tool, the transition from one color to the next color happens in the middle of a layer. So that layer is a mixture of two colors and so I think it’s not going to be as strong as if it was all one single color. Is there a trick to getting the height range tool to make a color change apply to the whole layer?

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Assuming they are the same type of filament I don’t think there’s any reason it would be less strong splitting the layers. It is weird that it’s splitting it like that though, I haven’t run into that issue.

Only thing I can think of is maybe “Purge into objects infill” is enabled and it’s making it seem like the color change isn’t being applied to the whole layer.

Thanks. I checked and “Flush into this object” wasn’t set for it. The reason why I think it is less strong is that normally, long extrude lines are broken up where it is switching back and forth between the colors on the layer. I guess the less strong aspect isn’t something to worry about. But it does add needless filament swaps.

It’s a little hard to understand what’s going on here but this is an example of it mixing the two colors on the layer instead of paint it just black or just white. I haven’t figured out a hack to force it to one color or the other. The next layers above this one will be all black.

I think this problem is only happening if you paint layers that don’t match up with the exact layers the slicer made. I was typing in the “Bottom” layer to start painting and the “Height Range” but they didn’t match the exact heights where the slicer made the slices. So I just needed to do some math to make sure the numbers I was typing in matched the slicer layers.