Is there a way to have bridging go to the shortest route between a gap? I see the directional options in settings to kind of rotate the pattern, but when an object is round, its not really effective.
edit: To clarify, in the screenshot example, there are very large bridge gaps near the upper and lower portions of the image that would make more sense to just bridge in a perpendicular direction.
I donât think there is a bridging option that will allow anything but monotonic or whatever its doing there.
But this doesnât seem like a big deal.
the sparse infill pattern is odd and not helping you out much, it could, but no matter becauseâŚ
the bridging may be a bit wonky but its going to be hidden inside the part it appears and will work itself out perfectly in 1mm top shell layers in all likelihood.
Yeah, I figured it was a bit odd. I think its meant to be mostly air so that the tpu material can act like a soft-ish tire for an RC car, Iâll probably just need to experiment and see. May end up just getting purpose built pre-made rc tires, but wanted to see if the print would suffice.
Thank you for the feed back
A shame there isnât more flexibility in the bridging feature, but i guess if its mostly hidden like you said, it doesnât matter all that much realistically if it properly supports.
In case anyone cares about the results; the TPU tires printed fine. No artifacts or anything. Enough top layers after the bridging made the issue irrelevant.
Sorry about the late response, forgot about this until I checked the forums out again. x.x
Solved to create concentric surface on bridge place by adding walls (Wall Loops. Yellow line on sliŃer image. It creates solid âinfillâ, but it reasonable in my case)