Different colored Text extends into object in Bambu Studio

I am having an issue with text in Bambu Studio (BS).
When i select text, that is on the surface of an object, and ‘paint’ it a different color than the body, the ‘text’ extends much further into the object - than the surface of the object or the depth of the text body (if not joined). a Pic is below. This is causing a large amount of induced bleed of the text into the body of the object - read i am not talking about the color purging into the object in anyway - these are literal lines of filament extending into the body for no apparent reason i can find.

Settings: Default .20mm Standard @BBL X1C (no supports)
Material PETG (for both colors)
Plate: Textured (or go home :wink: )
Latest firmware for machines and BS.

I have selected each sparse infill type and found no real differences. Changing wall loops, disabling flush options, Other default profiles, do not change the discrepancy.

I have recreated this a few ways:

  1. By creating an object and extruding text in F3d as a Body and/or Joined, bring the step into BS and painting the text. Then slice.
  2. by creating a body in F3d, taking the step into BS, creating text on that object in BS, setting depth to .2mm and thickness to 2mm, font 25, Rest Default. Then slice.
  3. By creating a cube primitive from within BS and creating text on a wall - with same settings above. Then slice.

Hoping someone can tell me where i am going wrong here.

When applying “paint”, the slicer needs to “anchor” the color. To avoid that, it usually more convenient to apply the text in Studio as a modifier and then change its assigned filament. That gives exact control regarding anchoring (or lack thereof).

Have a look at the “Bambu Academy”, the “Bambu Studio” course where this is covered.

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Thanks Eno - that worked for an object with no text on already.

I then went back to the original object in F3d change the text to extrude as bodies, imported into BS and then split to parts (split to objects floors everything) and then change the filament color the same way - vs painting. This seemed to work.

Thank you a bunch!

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I’ll have to try this as I have also been struggling with this workflow.

Yeah - not intuitive for this kind of process. Glad Eno came in with the win.

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