I’ve printed that model, I have it right in my palm, I’m looking at it and comparing to the “photos” and… Damn… You’re right, it’s a render, but it’s sooo good of a render that it’s near indistinguishable from the real thing unless I really look into it.
I’ve looked into “how” and I found:
This makes it hard to distinguish ‘real’ from really good render. In other topic I did mention that personally I’m fine with renders instead of images on model covers/images as long as it’s to-the-scale and so on and this is it, but the print profile real image is imho clear enough requirement.
I think @GenericUser suggested requirements for real photo, but I don’t remember them now - I think in print profile it’d be good to ask for:
- model on print plate, ideally whole plate visible with purge lines.
- if the profile has supports, then with supports still on
- if the profile is multi-color and has purge tower - the tower in the frame too
I’d have to make my printer space more “presentable” to meet those, but I’d be ok with that. I do wonder if having the blender gcode importer thingie would allow to fake all of that though
I’ve worked on product photography and I assure you, making “levitating” objects in still photos is quite easy, especially for items that fit within weight limits of thin transparent fishing line more “telling” for me are the books.