Fill/remove holes in object?

I have a part with screw holes in it that i do not need. Is there a way to fill or remove them in BS using any of the parts tools? Right Click object > Add… what?
TIA

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Add > Part > Cylinder. Resize it appropriately and move it to overlap the hole (through all layers).

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Thanks - I can make cylinder, but I cannot get them to connect to the object. I cannot actually place them on it… I will keep trying.

Right click the object and add a cylinder part to it. Parts can be located anywhere with coordinates referenced to the centre of the part and centre of its parent object.

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Thank you i will give that a try!