I’m running into a first layer issue - that I can’t figure out and haven’t found notes from others about…
I built my model completely in Bambu Studio, just to ensure the issue wasn’t from my modeling program… it’s a basic cylinder with the middle deleted, and another cylinder filling that deleted spot:
When I look at the first layer of the slice, I see a gap between the two objects:
However, when I look at layer 2 (and all remaining layers), it’s sliced correctly, with both objects touching:
What is the secret Konami code for ensuring that layer 1 isn’t slicing objects with a gap between them?