I think you were on the right t rack and really close to achieving your objective. However, I think where you may have made a wrong term was to use the entire primitive. I might consider this approach which uses two primitives to assemble an âL-shapedâ or it could easily be a âU-shapedâ bracket which could then be assembled onto the structure you are trying to manage.
This is tricky but these principles should give you some ideas.
NOTE: In my example I am using two different could filaments for illustration even though I donât own an AMS.
Sorry for the length but there are a lot of steps.
The model I am using for this example is a section of Denali National Park found on printables. Why? For no other reason than because it was there and looked like a good example.
https://www.printables.com/model/315384-3d-topographic-map-of-denali-mount-mckinley-alaska/files
I first use the size tool to determine the Scale of the model.
I then create a primitive of the same footprint but scale the wall to the size I need, in this example, 10mm.
I clone the cube CTRL-K making a copy and for illustration purposes I use red filament. This second copy is my âCut Toolâ and I scale the height to be just a little bit larger than the original block and a little bit smaller in LxW. Youâll have to be careful and I find itâs best to use the object menu to select the object you want to shrink.
Red cuts yellow.
Assemble the two blocks into one assembly so we can apply the Boolean tool next.
Use the Boolean âDifferenceâ Tool to cut block from the other.
IMPORTANT: You have to do this in sequence, if you mess up, the tool does not let you CTRL-Z to undo, you have to start over. Very annoying!!! but be warned.
Select both the object you want to cut and the tool you are going to use to cut it from the object menu.
Then select Mesh Boolean. The Boolean tool ONLY works when you select two objects from the assembly in the âObjectsâ menu.
This part is self explanatory but itâs important to get the sequence right AND check the âdelete inputâ to get rid of the tool when youâre done with the operation.
The Boolean tool is âtrickyâ. Remember I just said you have to pick the objects from the menu in order to get the Boolean tool to activate. Now itâs the opposite, you have to chose the objects from the plate, not the menu. This means youâll likely have to pivot the plate to get access to the sides of the tool and the object you want to us as the cut tool.
If you did this correctly, it will look like this:
In this example, I positioned the cut tool to deliberately show that I can control each wall separately by simply positioning the cut tool. In this case, one wall on the long side and three on the short side for dramatic affect. You of course would only want one wall which we will add to the main model.
Now that you have youâre âwall toolâ in the shape you want, you can move it up against the object you want to increase the wall thickness. Using the (M) tool and typing in the numbers will allow you get submillimeter granularity of positioning.
Next, use the Assembly tool to make these two object one.
Now all you need to do now is go back into the object menu and select only the model. Then select wall-width to 1. Also, You will find that Grid infill works the best as the slicer has to anchor the wall to something and Grid is the least use of filament.
If all went well at this point, the slice should look like this:
As I mentioned, this used an L-shape but you can alter the geometry to be a U-Shape or even an irregular shape using a clone of an existing model and then Boolean that.