Internal Solid Infill Problem, an empty slot is being filled

Hi,

I have an issue with the solid infill. You can see in fusion, I’ve built an internal cylinder to accomodate a rod. This cylinder should be printed empty:


In Bambu Studio, the solid infill is filling this cylinder.

How can I make this cylinder print empty, like how I designed it in fusion?

My settings are below:


slicerSettings2

slicerSettingsStrength2

slicerSettingsSpeed2

slicerSettingsSupport2

slicerSettingsOthers2

Have you tested stl / step / 3mf to see what happens ?

Thanks, I had only tried STL. I tried with STEP and 3mf. Same issue.
slicerUsingStep

What is the size of the hole and wall thickness ?

Try this see what happens:

  • Wall generator = Arachne
  • Slice resolution 0.008
  • Slice gap closing radius 0.049

Can you download another slicer and test it on ?

Hi, I tried those settings and no change.

Cylinder ID = 0.5in
Cylinder OD = 0.7in

If I separate the base and internal cylinder out from the model, we can see it slices properly.


In fusion360, is that a surface or a solid body? You may have to stich it together into a solid body. To make it slice correct.

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Hi,

I stitched it together and didn’t work. I think it must be something to do with the stitching because the internal cylinder and base behave as expected when printed alone. I’ll keep fiddling.

Thanks

You may have to do a thin extrude. I’m just guessing. Or use a very thin offset on the problem area.

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Try turning off ( detect narrow internal solid infill ) and see what happens if the pattern changes on the hole ?

I found something that makes me think Bambu Studio is broken. It is detecting ‘Non manifold edges’ and I have no idea how to stop it from doing that.
Here is a photo of the base separated and the full model:

Here is the same photo after repairing ‘non manifold edges’:

I have no idea how I could model the base any simpler. It’s a thin plate with a cylinder on top and a hole cut all the way through the cylinder and plate. I’ve tried building it in like 6 different ways.




shell meets plate

I doubt Bambu Studio is broken. Your plate with the cylinder doesn’t appear to be the problem, it’s the top portion that appears to be non manifold. You can see it when you try to slice the 2 parts separately, the top portion doesn’t even have a a bottom surface and you can see the infill instead. The dome feature doesn’t appear to be a solid body and so it exports as a non manifold mesh.

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This sounds like it’s gotta be the issue. I built half the dome first then mirrored it, keeping them as separate bodies so that I can hide them as needed. When I went to do the base, I wanted to be able to hide that independently as well so I created it as a separate body. I’m super new to 3d modelling. I’ll get to work on trying to get just the dome closed up, brb.

I think this was the right answer but I ignored it because I thought everything was stitched.

Thanks very much!! Printing out a test now!
success