Layer and Line Width Rounding Opposite

I noticed a while ago that if the height of your object is in between two layer heights, it will round up.

I just noticed today that if you try to print a line that has a 1mm width, it will round down to 0.8 and just use two lines.

Thanks, that exactly the kind of facts my weird brain loves (I’m serious, it’s a curse). As for line width, I nearly always use Arachne wall generator. That renders correct widths and gets rid of dreaded gap fill to boot. For small parts with precision height I have sometimes calculated first and/or rest line heights so they can end up exactly correct.

What’s wrong with gap fill?

I’ve always assumed it’s inaccurate, slow and weak. Also, it is noisy and we hates noise. Admittedly I see no significant difference in total print time from using Arachne, so that particular assumption is probably false :laughing:.