So many times when watching things print I see the head stop at a spot and jump way over to another area to print there for only a little bit then to just come back to where it left. As an example I am printing a 230mm gear with 180 teeth. It’s printing the teeth at say 1 O’clock, will do 30 like 30 or so, then stop and go to 7 O’clock do some ore teeth only to then come back to about 1:15 'ish to continue the teeth there. Why doesn’t it just go all the way around to minimize this jumping around.
What I am asking is there another app that I can run my model through to minimize all this needless jumping around that is just wasting time?
That’s an odd one. I can’t think of any instance where I’ve encountered that in the way you described. I threw a 120 tooth gear in Bambu Studio and it prints the teeth subsequently all the way around without skipping. I suppose you could try a different slicer outside of Bambu Studio. Only problem is that you’ll have to export and manually import into Bambu Studio or Bambu Connect; or you can upload it via FTP or the SD card.
I don’t personally think it’s much of a problem to warrant jumping slicers. You could try updating Bambu Studio to see if it does a better job of slicing the model.
That’s a great question and I have looked for something like that in the past to no avail. What you’re looking for is lets say a Python script that would take the G-code and optimize it.
The problem is that although G-code is a standard, it’s a loose enough standard that allows companies to implement their own “tweaks” which is being charitable when referencing Bambu as in their case, those tweaks are part of their closed ecosystem that is becoming less community friendly upon each revision.
However, you may want to consider Orca Slicer because it has a number of enhancements that Bambu Studio does not have. Full disclosure, I’ve not used BS since 1.6 and pretty much purged it from my systems for security reasons albeit the two slicers peacefully coexist on the same machine.
Within Orca Slicer(and maybe its now in BS) there is a setting, “avoid crossing” walls that was in beta and is now part of the full release. You may want to play around with that setting as it directly impacts nozzle travel.
I have seen this too, not so much with walls but definitely with infill or text. I have naively assumed/hoped that the slicer is super smart and does it for some reason (such as cooling), lol. But I recall cases where it likely affected total print time.