Please add the ability to fix non-manifold edges on the macOS client.
If there’s something holding you back from integrating it directly, maybe pay firmware.co to add an API you can call and have them fix it automatically for Mac users.
Please add the ability to fix non-manifold edges on the macOS client.
If there’s something holding you back from integrating it directly, maybe pay firmware.co to add an API you can call and have them fix it automatically for Mac users.
Yeah, I get: Error: 3328 non-manifold edges in a Wavefront “.OBJ” which has been built many times elsewhere. The suggestion: "To repair this model, please use a third-party tool, … such as httpswwwformwareco/onlinestlrepair. Unfortunately, “.STL” normally does not support color. Need a third-part app to weld non-manifold edges preserving polygon colors.
(Which I’m sure I used. Don’t know WHY BambuLabs is complaining about non-manifold edges.) More debugging is needed.
This one isn’t the fault of Bambu Lab.
Manifold edges essentially mean the model provided has surfaces that need to be connected, but are not.
It is the fault of the creation software or the design process. I have created models that have this problem.
The solution is to rectify the source model.
The Repair tools do not fix design errors, they try to guess where the connected surfaces should be based on the rest of the geometry.
Not all repair tools can fix a model, and not all fixed models appear as expected, as the fixes are based on guesses.
Windows has a built-in tool because Microsoft supplies a 3D creation tool of their own with the OS.
Apple does not.
Bambu did not create the one used on Windows; Microsoft does, they simply utilise it. As none is provided with macOS, they have to utilise a service.
The domain you provided does not exist.
If they did include it, Bambu Studio would likely not continue as Open Source.
A common fix is to export an OBJ file rather than an STL; that format tends to be more forgiving.
It doesn’t always work, though, as @Stewart.Dickson has experienced.