I’m working on a model in Bambu Studio with different sections assigned to different filament colors.
In this model there is a triangle‑shaped area that originally didn’t have the correct color.
I used the Color Painting tool to assign it to the green filament so it would match the other green sections. (See the attached image highlighting the triangle.)
Issue
After painting and assigning the green filament, the area does print in green — but it only prints as a single layer.
All the other green areas have multiple layers and therefore end up higher than this triangle.
Question
Is there any way in Bambu Studio to adjust the settings so that the painted area is printed with the same number of layers / same height as the other green areas? (See image for reference.)
Thanks a lot for any tips or workflows that could help!
Color Painting Tool | Bambu Lab Wiki
Does the height range modifier work ? or do you need to create each part as a seperate object and add colour using object mode
My model is a mountain area, so it has a different heights each next mm.
In this model, there are some areas where the model does not show forests, so I will have to paint those areas manually.
I guess that using modifiers here might be challenging, as the areas have very uneven and frayed edges.
I think this works for everything on the same layer, right?
As my model is a mountain area, the missing forest I paint in one section is on layer X, and in another section on layer X +5. So, I am painting over changing layer heights.