Print failure, just a stack of parallell Spaghetti's...?!?

Yo mate,
Having layershift trouble in the latest firmware/BS software,
now the latest m i g h t have fixed this issue,
however now this is happening instead?!?

This is how it used to print without support,


The closest/lower is printed without support but it’s just strains of filament not bound together?!?
The top/back is printed WITH manually added supports, STILL not bound together…!?!

What is this?
What is this phenomena even called?
How do I fix this so it prints like it should?

Yes I have dried the filament, it is the same brand same color filament (Hatchbox Sky) I printed a stack of these until now, when they dont wish to print from the same .stl anymore…

I need your help to figure this out mates!

May the force be with you,
/TheSwedishNoob

If your using a user profile, have you tried the OEM presets and profiles to see if going back to basics fixes your problem.

I know this not the way an update should act but if it does fix most of your problems maybe BBL engineers can quickly find a fix for this situation.

I’m using all OEM presets and profiles. It just works for me as is.

1 Like

I had a similar issue with a recent print (not as extreme).
Changing the wall generator to “Classic” fixed the issue for me.

Supernice, thanks!
Will try immediately!!! :+1: :crazy_face: :+1:

I am using Bambu ASA and getting similar stranding on curves but not anything like as bad on the straight runs - I’ve been using the ‘classic’ wall generator. I only seem to get the problem with a new spool of black Bambu ASA - I printed loads in white Bambu ASA without problems. I was getting warping problems but redesigning the part and putting big pads at the ends to be cut off fixed it - but the stranding is bad. Engineering plate and 3DLAY. I’m doing a flow cal each run and a bed levelling but there is virtually no bonding - I’m using the Bambu defaults, .4 nozzle, .16 layer height. Any suggestions?

OK, solved it - I had cranked up the precision in the OPTIONS menu when creating the SLT file in SOLIDWORKS and created more triangles than the Bambu could cope with - I think it just created too many G Code ops and so the printer just couldn’t cope. It really ought to spot that rather than try to print too dense a G Code! THe code only got too dense on the curves, hence the problem there, and why I was able to spot it.

Don’t use STL when exporting, use .step. .step has 100% precision since it doesn’t slice the part into triangles, it rather exports all the geometry. You will have much better printing results, especially on round features!