HI, I have been given a task from the boss (wife) we have a svg file of a few gnomes standing on a tree branch. I will attached a pic. This file was printed on my old printer as a window art stencil type of thing. The wife now asks if possible can it be coloured in. I know it must be possible as i have seen hundreds of key rings made from svg files, but filled in with solid colour. I can make the outlines in bambu studio any colour i want, but sorry i cant work it out how yo fill in the gaps with colour. Could anyone just point me in the right direction.
There are two ways.
- Multiple parts to each model
- Painted in BS.
Multiple parts
The most common way is models are made up of many parts, you then designate each a different colour. Each part would be selected in the objects panel.
Painting
You use the painting tools in BS, it can be tedious and time-consuming.
Select the model and then use the painting option in the toolbar.
You will now be taken to the painting interface, make sure you have more than one filament added under the printer.
You use the different ‘tool types’ and filaments to paint as required. It is worth experimenting before trying a real model.
I think the OP is refering to print in color the void of the design (noses, beards,…).
Yes you are totally correct. I have seen key rings which have been made with svg file that can be bought. I am just trying to work out how its done. I will place a picture of a key ring.
For stuff like the gnomes with SVG files, there’s some instructional videos in the lightbox part of the MW website, but basically they import SVGs into Autodesk’s Fusion CAD program and extrude each area in the SVG into a solid wafer component that is just a few layers thick. (0.2mm layer x 3 layers = 0.6mm thick)
Save all the bits as STL files and import into Bambu Studio as a single project so they all stay together and in register. Then you pick the bits and assign filament colors in Studio.
Just checked youtube and multiple how-to videos there.
Hi, i have watched a few vids on the light box way of doing it. I think that would, but me and fusion 360 dont get on. I know i must learn it. The past few weeks i have been looking at following YouTube courses on goth fusion and onshape.
You are talking about two different issues here.
- How to create keyrings from SVG
- How to use CAD software
I think you have these the wrong way around.
You should gain an understanding of how your chosen tool works first before trying to create a solution.
You should try out a few in turn, grab some how-to videos, and follow them step-by-step to achieve the goal in each video.
Whilst turning SVG files into keyrings isn’t difficult, you need the basic principles of how to use the software first.
You need to understand how to extrude objects, import files, manipulate the view space, join parts, and export things. When you have the basics, those things slot into place.
Your very first example wouldn’t work easily as it has void spaces (as pointed out by @ElektroQuark). It can be done, but, trying to explain that when you have no basic understanding of extruding objects wouldn’t make much sense.,
Anything you wish to colour requires a shape, a void is the absence of a shape. The Ghost Face example is achievable, but, again, unless you can use the tools at a basic level you will not understand why it isn’t working.
If you knew the basics, you wouldn’t need to ask the question as it will suddenly make sense.
We have all been there, it takes some effort.
My brain is incapable of understanding traditional CAD software as I have Aphantasia. I have many decades of software development under my belt though, which means I was able to use a CAD package that you use code to create the end product, OpenSCAD. It is not for everybody though.
You could use something like TinkerCAD to get you started. Many professionals swear by it. Fusion and OnSHape are the more recommended routes though.