If I clone a part, Studio renders each model very close to its other clones.
Will they print okay with each part so close to its clone or should I spread them out some?
Studio usually gives a warning if parts are to close or, after slicing, gcode paths overlap. So if it slices without warning, you should be OK.
Similarly, print-by-object requires larger separations and will give warnings if insufficient.
There’s a special case where a large separation between objects is desireable: thin towers with layer times well below minimum layer time.
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When in doubt, go for it.
I did and it was a total fail.
Pretty sure the build plate was dirty though rather than a proximity problem.
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