Straight walls slicing like Z banding

Bambu studio is slicing perfectly straight walls in a strange way.
It creates a Z banding like artifact in the printed model.

Any ideia why this happens?

Edit: I’m printing it in arachne mode. I found that if sliced in classic this doesn’t happen at all. But no ideia why.

Not an artefact - it is a seam… :wink:
You can change where the seam is placed, make the points random and even paint the seam line to be where it is not that visible.

Obviously I’m not talking about the seams but about this.