I mean as far as I understood, it is how many “mm” it has about the surface on which the text is placed on.
But If I want a text to be leveled with surface where text is placed on, I must set text shape as modifier, set embedded depth to 1mm (e.g.) and can I set text shape thickness to 0mm ?
Same type of issue here I think. I make bespoke items and want to be able to add personalisation to items after importing them to studio. I need to get the text level with the top surface so that I can flip the whole thing and print it face down. I can do it but it’s a lot of fiddling about raising and lowering the text till print preview shows it prints a part of the main item on first row.
I was wondering if there may be a way of telling the text to be the same level as the top surface prior to flipping? If not wouldn’t this be handy to be able to click a sync height or sync top layer height?
Or is it already there but I’ve missed it?