Texture painting

I would love to see a texture painting option in the prepare tab. It would use the same tools as the color painting but bump 3d textures such as brink and roofing onto the surface.

21 Likes

Yes! We need this. It would be great to have an easy way to texture a surface to appear like wood, brick, stone or any other texture based on a grayscale image, similar to what IdeaMaker offers. Bambu Lab, you can do it! :smiley:

6 Likes

I would love to see this feature as well. I love the fuzzy skin texture but I don’t want it on the entire print I only want it in certain areas. Being able to paint this would be a game-changer for me.

2 Likes

Yes this would be a great option

1 Like

Yes, I also would love to have that opotion. Thanks!

Adding that to a slicer is overkill.

You can modify a mesh in any decent 3d-modelling application. I’d rather import mesh to blender and apply texture there. There’s plethora of blender tutorials dealing with applying bump-map to mesh and that’s what you’re looking for.

2 Likes

You can have localized fuzzy skin by using a modifier.

For elaborate textures, the question is if a slicer should stick to its job instead of ending up as a franken-cad-paint-design-drawing tool, quite often doing a worse job at those “side hustles” than the “real thing.”

1 Like

I think you are missing the point. Take the case of a color 3D scanner. You have an obj file with color texture that matches the colors of the scanned object, but we are left with no way to print it, short of manually painting in the colors again. What’s wrong with a slicer feature to automatically paint according to the supplied texture?

Having this would be wonderful - IdeaMaker implements it with just a couple of clicks.