The hole that gets filled... Driving me nuts

This one is driving me NUTS…

I have a part that has a hole in it, so I can place a magnet in the part. The slicer stops at the correct hight, but the hole is FILLED… What???


So, in the design there is a hole. When I open the item in Bambu Studio, and I press slice, there is a hole. I can set the slicer to stop at the correct hight, to drop in the magnet, and this works.

Yet, the part uses 4 colors, therefore, I have to split the STL’s in Parts, so I can select colors for the parts. When I do this, the negative space has also become a part, and it is getting filled with infill.


This is how it looks before I split the object into parts


This is after.

Even worse, I can select the negative space (which should stay a negative space so I can drop in a magnet, and I can color it.

How can I make a multicolor print and still use a negative space that I can fill with a magnet?

Anyone???

I have no idea if there is a better way, but the “hack” I would try is to have a very thin “tube” connecting the void to the outside creating a single volume.

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I too would try to add a pinhole such that the void is not totally enclosed.

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I have had a similar issue with text. I like to convert text to modifiers as it avoids height and slicing issues.
While fiddling around with those, I found that you can play with the order in which modifiers are applied. Switching to object settings, and as I remember, settings are applied top to bottom. So a modifier sitting above another modifier will be overwritten by the lower modifier in the shared volume.
=> It may be worth a shot to play around with the order of the items in the assembly.

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Funny, It didn’t help with this particular problem, but it fixed another problem I had, indeed with text.

Thanks so much !!!

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