In the first image I’ve added and joined two primitives after colouring one of them.
I’ve removed flushing into anything, including the ‘flushing volumes’ from red to white.
It may be by default, but the problem I have is that you can easily see the red item through the white, which doesn’t look great.
This is an example of two pucks the white slightly higher than the red. I originally imported either an STL or STEP was as a single object, but after colouring, any joining walls bleed into each other. The colour extends to the bottom of the red puck, so they join well on the bed.
Changing the flushing options to 0 from red to white actually made it worse, as I got an extra layer of red in my white puck:
The only work-around I can think of is to add extra white layers to avoid seeing the red through it.
Any ideas would be gratefully received.
Thanks!