Hi,
I understand from other discussions, that currently it isn’t possible to use the paint tool to apply e.g. fuzzy skin effect in Bambu Studio directly.
Is there a workaround ?
e.g. splitting object according to painted colors
I have a bit complicated stl object and want to apply fuzzy skin effect to some parts. Using paint tool would be simple. Default modifier shapes would be very complicated.
I did see that when painting also parts of the infill are painted.
I was wondering if it is possible to somehow export the painted object parts as a dedicated stl so I could use it as a custom modifier shape.
Is there any other workflow (e.g. using external tool to paint fuzzy skin and export as modified to Bambu Studio) ?