Z offset and Textured Plate

Anyone had to adjust their Z offset compensation in the starting gcode for textured plate ? It seem the right value for me is -0.04 instead of -0.02 otherwise i get underextrusion on first layer.

P1S profile seem to consider -0.04 for a textured plate… why not A1 ?

-0.04 would be way too low for mine. -0.022 ended up being perfect.

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Can you put an image to show where exactly the value must be change? TIA.

Look for

;===== for Textured PEI Plate , lower the nozzle as the nozzle was touching topmost of the texture when homing == ;curr_bed_type={curr_bed_type} {if curr_bed_type=="Textured PEI Plate"} G29.1 Z{-0.02} ; for Textured PEI Plate {endif}

On the P1S its -0.04, on the A1 it was -0.02.

Yeah, it was too low for me too… the layer started to make buldge… so it should be between -0.02 and -0.04 i suppose. However, i am not sure after some tests that this is a problem. I think we should check Line Weigth first then Flow but more especially Top and Bottom flow. For sure the Flow tests with rectangle are not that good…