Problem: Inaccurate slicing when using Color painting tool
Studio Version: 1.10
Platform: Windows
Steps to reproduce:
- Take whatever STL file (no matter if with small or large number of triangles)
- Color paint some faces of the model with whatever feature (eg. Fill)
- Slice
- Notice that jitters and artifacts appear at the interface between two different colors, even if the coloring is done correctly on the STL.
- If all painting is removed from the STL, all triangles are sliced correctly and smoothly as expected. Alternatively, if the different colors are assigned to separate parts of the model, the problem does not appear. It appears only when color painting a single-piece part.
I’ve tried tweaking a number of parameters, including “Slice gap closing radius” and “Resolution”, which seem the most relevant, by several orders of magnitude, but no difference at all.
Log file: can upload zip on request (can’t upload zips here)
Other information: Windows 10