Intro
A great model deserves eye-catching photos. How do you take a quality photo? Well there’s a lot of stuff you can do to take your photos to the next level, and in this guide I’ve combined top tips from the best of MakerWorld designers! 17 people contributed so far! If you have anything to add, please leave a post below and let me know! I plan to update this often. Without any further ado, here it is!
Get a good print
Most of the time, you will want to print using matte filament. This will minimize reflections when taking photos. Some models do really look best in silk filament though, so there are tips for reducing reflections later on. You will also want to choose a good color. For example, I won’t want to print a model in matte white if I’ll be photographing it on a white background.
The camera
Which camera should you buy? None! Your phone is probably adequate. (If you already have a camera, try comparing the quality of it vs your phone and see which is better!) I use my Pixel 6a (which is fairly low-end and is older) for all my photography, and it turns out great. @jakobdam recommends setting your phone’s zoom to 2x. I’ve been doing this the whole time, as it just looks better, and the way he explains it makes a lot of sense!
Although it might be worth the investment to get a camera:
Get a clean background
Your model is not the only thing to worry about. You also want a clean background.
You can use a simple piece of paper or a poster board to create a clean “Sweep” or “Cyclorama” background. I use a simple white poster board that I purchased for under a dollar, taped inside of a cabinet. This gives me a lot of room to work with.
Result:
Image from Chevron Arrow Vase (Vase Mode!) by Zammer 3D
You could also purchase other colors for more variety. Make sure not to pick an annoying color, like hot pink or neon green. This could make it hard for people to see the model. You can also print a stand like this for the paper:
Photo Studio Stand by franceschellifederico
You can also check this one out:
There are also purpose-built photo boxes, like this one that @MalcTheOracle uses. As it’s unavailable on US Amazon, I’ve found an alternative:
Result:
Image from Gyro3 Triad Fidget Spinner by MalcTheOracle
You can also 3d print one. As long as your printer is dialed in (or if it’s a Bambu ) it’ll look pretty good! This one suggested by @Square3D looks pretty awesome!
Photobox + turntable by Allar3D (There appears to be a V2 out now as well)
Result:
Image from Adorable Pug Doggy With Stand by Square3D
There’s also other options. You can do something like this one from @MalcTheOracle, which uses a grass background.
Image from Lightsaber (Use the Force) Articulated Fidget Toy by MalcTheOracle
Or you can 2d/3d print a backdrop, like one of these:
I believe this one that @GlennovitS3D uses is 3d printed (not positive though).
Image from Cable Croc Clip (quick cartoon-style organizer) by GlennovitS 3D
And this one that I made has a 2d print-out of some brick and a piece of flooring purchased cheap from a hardware store:
Image from Pencil Cup: Ribbed Cube Spiral (Vase mode print!) by Zammer 3D
Or if you want a really fun and customizable backdrop, follow this suggestion from @kertgartner:
Sometimes your model doesn’t really fit in a photo box, or it needs to be displayed “In action” - @Josh-3D’s cat wheel demonstrates that this is still ok!
Image from Cat Exercise Wheel by Josh 3D
Make sure any large distractions are cleaned up, and above all make sure there’s good light (that’s the next section, don’t worry!). These ones also look amazing!
Image from Sheikah Tower Planter from Zelda BotW by JaayJeee
Image from Traditional Triangle Plant pot Planter - Vase mode by SASSy Design
Sometimes you want props though. This tapeosaurus uses a good set of stuff that isn’t distracting. He also used a bit of background blur to make sure the main focus stands out.
Image from Tapeosaurus - Cute dinosaur tape dispenser by phillip
And this organizer looks great despite not being in a photo box. It shows it in action instead!
Image from Ikea Alex Organizer Trays (Shorter Drawers) by Tiago Catarino
More Light
Light is a crucial element in any photo. This photo doesn’t have enough light, so it looks pretty bad. But once light is added, well, you can see the difference.
Image from Simple Vase by Zammer 3D
@MalcTheOracle uses this ring light, which has a built in phone holder…
…and I use this softbox, but any large light is good.
A large light will make the background more evenly lit, and will reduce reflections and shadows. If you only have a smaller light source, you can use a reflector (a large sheet of paper/poster board works well on a budget). If you have an adjustable color light, play with the color temperature. Usually a mid-range color works best, but it can depend on the look you’re going for and the model colors. The sun always works as a good light as well. It’s pretty dang big, so shadows are usually pretty soft. You can shoot outside or near a window to take advantage of the natural light. I recommend trying to shoot photos at the same time of day whenever you need them. This will make the lighting more consistent across your uploads.
Make it Move!
A lot of people add GIFs to their models to showcase them better. @BrentPeterson shares his tips here:
Post Processing
Once you spend a good amount of time taking photos, you can start editing. I personally used Canva for a while, but I recently switched to the Affinity suite (Mostly Affinity Designer), which has a 6 month free trial. You can also use Photoshop, or the free online alternative Photopea. There’s also GIMP and paint.net (suggested by @Quietman). Adjust the brightness, colors, and etc. as needed, and then you can add text if you want. As a general rule, don’t use more than two colors of text/graphics, or it will make it seem cluttered. Choose a decent font that is easy to read, and make sure there’s breathing room between elements. @MalcTheOracle suggests:
@Rossero also shared some tips:
Canva has some pretty good tools as well. If you select a photo, click “edit” → “adjust” and then switch to background, you can increase just the background’s brightness.
In general, don’t go too overboard with text and graphics. If you choose to include them, keep them consistent. @MalcTheOracle uses a specific style for each line of designs he makes. Sometimes graphics really add to the story though. This model by NaraaPrints uses a really well designed background. While it is somewhat busy, I really like the look of it.
Image from Crochet Laika – The First Dog in Space by NaraaPrints
Summary
- Get a Quality Print: Matte filament is often best for minimizing reflections, though silk filament can work with careful lighting. Choose contrasting colors to avoid blending into your background.
- Camera Tips: Your phone camera will likely suffice! Try using the 2x zoom, equivalent to a 50mm focal length, to avoid distortion.
- Background Setup: Use a clean, simple background like a white poster board or a lightbox. Options range from DIY setups with inexpensive poster boards to ready-made or 3D-printed stands and photo boxes. Experiment with different backdrops, from grass mats to printed designs or even LCD TVs for interesting reflections.
- Lighting Matters: Soft, even lighting is essential. Ring lights, softboxes, or natural light (especially near a window) work well. Use a reflector to reduce shadows if only small light sources are available.
- Post-Processing: Enhance images with tools like Photoshop, Photopea, or Canva. Adjust brightness, color, and contrast. Simple text or graphics can add context without cluttering the photo.
Happy designing, printing, and photographing! If you enjoyed this, please check out some of the models above and the people below! Massive thank you to all those who gave advice in the original thread!
Contributors (19):
Froggydog10
Johnny_Bit
Square3D
Botannik
MalcTheOracle
jaayjeee
jakobdam
Botolo78
Rossero
Henlor
h3li0
Josh-3D
JonRaymond
PrinterMcgee
Quietman (No MW)
drakko
kertgartner
BrentPeterson
MaKim
And me: Zammer3D
Bonus Tips!
Here are a few more tips from this thread:

This is a breakdown of the process I used when taking photos for a recent project and includes information on the equipment used, how it was set up & the processing steps I used. I was happy with the results but there’s always room for improvement - I’m open to feedback!
The challenge
When planning the photos, there were a few challenges that I knew I’d need to solve for:
- Large scale (by far the largest I’ve posted) which needs to be accounted for in the horizontal image format for MakerWorld.
- Two versions of the model are available with slightly different qualities - one with harp strings and one that’s decorative.
- The model includes interior lighting that may not be as visible in some lighting conditions.
Because of these challenges, I decided to photograph the model in two lighting setups. This made for more work but ensured that I’d be able to highlight the features and would also provide some differentiation between the versions.
I believe that lighting can have the most significant impact on photos so I’ll be focusing on that equipment although I’ll note that these photos were taken with a 24-105mm lens on a Canon R6 Mk. II body.
Exterior (Natural Light) Setup
Taking the photos outdoors added some atmosphere but also introduced a challenge: trying to make sure that the model didn’t blend into the busy background. Much of the placement and lighting were chosen in attempt to solve for this.
- Placement: so that I didn’t have to be down on the ground, I ‘faked’ the ground by adding some leaves onto a small table. Don’t worry, I cleaned it afterward
- Atmosphere: because I was outdoors, I used a small smoke machine (like what you’d have at a party). Adding smoke was both for atmosphere but also to try and add a visual element to separate the model from the background.
- Lighting
- Key Light: Godox Ad200 with a MagMod Snoot attachment. This is the primary light source for the photo and is at about a 45 degree angle. The snoot allows me to limit the light to a specific area without lighting the model evenly.
- Fill Light: although not at a traditional angle for a fill light, I used an on-camera strobe (with a diffuser) to trigger the Ad200 and also to provide a small amount of general fill.
- Highlight: to highlight specific parts of the model and to compensate for some deep shaows, I hand-held a Lume Cube light with a snoot to add some light to the base of the skull.
- Back Light: to highlight the rim of the model I used a Lume Cube on a tripod directly behind the model. Given that I was taking the photo in daylight (and these cube lights aren’t too bright) the effect wasn’t as significant as I was aiming for.
Interior (Controlled Light) Setup
So that that lights in the interior of the model would be more visible, I used a longer exposure for these photos with the camera on a tripod. Taking the photos indoors allowed for me to bounce light onto a wall which provided a background color gradient.
- Key Light: I positioned the model near an exterior window so that it was receiving a fair amount of diffused light from the side.
- Fill Light: diffused, on-camera strobe in addition to a handheld Lume Cube to pick up details.
- Back Light: to color the background, I I used a quick hack: wrapping a Maker’s Supply RBG Strip Light around a paper towel spool and then securing it with gaffer tape. This allowed me to choose the color for my background and also alternate it for some of the detail shots.
Processing
The photos were all taken in RAW format which provided the most flexibility and range when editing. I processed the photos first in Lightroom, then in Photoshop and finally in Affinity Designer.
Lightroom
Overall, in Lightroom I’m adjusting to ensure that highlights and shadows aren’t clipping (being solid white or black) while correcting colors, sharpening, reducing noise and removing and dust spots or unintended elements such as light stands.
Images are exported as JPGs without any cropping applied as this will be completed at a later stage.
Photoshop
Having completed the image edits in Lightroom, I use Photoshop to combine multiple exposures. This can be helpful for moving elements like smoke but also when using non-fixed (or handheld) lights. Also, I did some basic dodging, burning and final color correction.
Affinity Designer
So that I can keep all of my model images and assembly instructions organized, I contain them all within a single Affinity Designer file. This allows me to apply cropping and add any overlays such as text.
Through Affinity, you can choose the Export persona and export all of your images at once at the end of the process.
Conclusion
As stated at the beginning, I always have room to learn and hope to hear any feedback you might have. Likewise, I hope that some of this information might give some ideas for your next photo shoot!