Have you started to change the narrative or do you still think change is OK? @NUKDDD and few others… I knew you would change your mind quickly.
Same. Maybe there was really that many bots?
The change in accounting has made it feel like the numbers are off. I still get a lot of activity though, so it doesn’t feel like actual user engagement has dropped.
The switch to not counting every plate printed is frustrating too. I have a lot of multi-plate stuff, and some modular stuff, and all of that jazz. Counting each print of each plate was really useful. Especially on certain models, because it gave a window into how many extra parts/pieces people were printing. It showed not just that people were printing it, but that they were coming back and printing more and more!
yep. for me it’s the same with my silica containers. a lot of people were printing them again and again. now almost no increase…
I said from the very beginning that this is not a fight against bots, just a maximum cut in payouts
It’s about the data, I always knew the rewards will be nerfed at some point, it’s no surprise to me, but they have to count everything, especially since they have a mean to do it.
yep of course - but I feel it’s o.k. we all knew that this was coming. it wasn’t fair in the past either. all the printer stuff created so much points using almost no filament. e.g. filament clips. I wish they would find a better way in shorting points for that stuff without disadvantaging the more complex models. currently we have to deal with it. maybe they will change again - we will see…
And don’t you know that the more complicated the rules and the less information, the easier to manipulate?
Yeah, but it’s their world and we’re just the makers in it, we’re subject to its ToS, so they can reduce the rewards to nothing if they feel like it, but not counting all the data is the real disservice to all the hard working designers here. We need to at least know where our uploads stand in the sea of others.
I do think the change is okay. I never disillusioned myself into believing that the system would be there forever as it was. The main goal of the system was to help get the platform on it’s feet, and to attract talent. It did both of those things. It provides a lot of other value besides just the rewards system though, especially to Bambu users, and so even with that program being cut back, it hasn’t taken away from the greater value of the platform. At least not from my perspective.
The rewards program has provided me with extra filament and stuff, but it hasn’t put food on my table, or paid my bills. I haven’t really lost anything that is important to my ability to live and function. My livelihood hasn’t been taken from me.
I’d go as far as saying, I bet the cuts in rewards and all of that will do a lot to cut spamming and bots down. The return of investment isn’t nearly what it was, so the cost of doing all of that doesn’t really have the same sort of payout. I hope it does reduce in the amount of people trying to manipulate things to get the most points. I just hope it isn’t worth it anymore to do all of that, because it is frustrating and annoying trying to sort through everyone’s attempted manipulate of the points system, to find what I actually want.
Count yourself lucky. I went from receiving around 300-350 points a day to around 40. I have quite a few models with over 1,000 downloads that contributed a pretty consistent stream of points. Now the points for models with over 1,000 downloads is 70% lower than before.
Think I’ll just set all of my most popular downloads to private if they’re not earning anything.
frankly speaking you are the lucky one. just be thankful that you got a lot of points in the past. you can still order filament with your old points.
until a few weeks ago we were able to generate more points - or in other words - free filament than we needed for prototyping. I still don’t get it why some still can’t get enough…
MW never said that they will pay you but you got something for free. now all the people are complaining that they get less… when the system finds it’s balance we will still get enough filament for prototyping. why do you want to gain more profit than you need?!
edit: …and by the way - I think your most popular models already payed you out multiple times
i agree totally …im in the same boat and i too cant see myself recieving any boosts
I’m not complaining. I’m just stating facts. I knew the points system wouldn’t last forever and fully expected it to be lowered. My only complaint is how they are structuring it. They claim the changes are to incentivize better quality and complex models, but the way the restructured it incentivizes the exact opposite.
For example. Regarding complex models:
They changed the download count from per plate to one per model. This doesn’t really effect me personally, but generally more complex models have multiple plates. So this hurts them instead of helps them.
Regarding better quality models:
Generally speaking models with thousands of downloads ARE better quality. If they weren’t they wouldn’t be popular. I’m sure there are exceptions, but I believe this to be generally true. Having the points fall off of a cliff as the downloads go up is a disincentive for creating quality prints that take time. Someone would be better off spitting out 50 subpar models that each get 100 downloads than one quality download that gets 5,000 downloads.
Basically I just see the “reallocation” as promoting the exact opposite of what they say is their intention and that baffles me. I am thankful for all of the points I’ve received and again, I knew if would change. I just think they are doing it the wrong way.
it’s just the beginning. I also don’t like it but I expect this will improve by time. for me it’s reasonable because most of the highflyer models already payed out several times. as I already said - the past was also not fair. a filament clip which is designed in 10 minutes and was downloaded 10k times generated so much earnings that this was not economic for MW in any way. this happened a lot of times. so I see no problem that MW reduces this. I think they will find a good solution at the end but we have to be patient.
for the meanwhile - I will recover and get new ideas
It makes sense now why you are upset about point/gift cards… aren’t raffles strongly discouraged by Partreon now?
You might be right and maybe they’ll figure out a system that works. I just don’t think this solution is the right one. And no matter how it is structured there will be some type of model like a filament clip that seems to unfairly benefit more than others. That’s just going to happen.
Honestly I think Printables got it right when it comes to this. They have a cap of 400 downloads per month for points, but their download counter for points resets every month. This ensures that popular models with “staying power” continually get rewarded, but one-time “flash in the pan” models have a time constrained cap on points.
Are they? I’ll have to look into that. Even with the new rewards system I can afford one gift card a month. Not worried about that. lol. Just trying to share the wealth. Feel free to sign up.
I guess it was really neccessary for them. think of all the bots, highly payout models, … . I think bambulab is still not earning anything while the invests increase. if they just go on this way they will bleed out. I had a similar situation with the Pico 4 VR headset. good hardware for - compared - less money. they had several projects ongoing and stopped everything from the one to the other day as the investors needed to make a cut. I think here it’s similar. 3d printing is still a niche market but growing. they do really a great job with the printers while the rest is still in “beta”. now they have to find their balance as otherwise it can be over soon…
They reduced the point earning power by an insane 70% for models with 1k+ downloads. This is in the form of a 0.3x multiplier that penalizes popular models.
This negatively targets community-valued models, which are high quality and have often required a large time investment in terms of R&D by the creator.
It’s also now being reported that non-logged in users can download, but makerworld is not counting these downloads for creators and therefore not awarding points. This was said in another thread.
That benefits Bambu Lab with potential filament usage/purchasing, yet they aren’t passing the downloads/points on to the creators who have made MakerWorld what it is.
I also don’t think it’s right that the points are reduced after 1000 downloads, but I suggest something else:
Instead of reducing the points after 1000 downloads, the model should be treated as if it had 100 downloads after 1000 downloads. Or, as others have written elsewhere, you could also reset the download counter to 0 after 1000 downloads. Another option would be to never show models with over 1000 downloads at the top of a page, i.e. in top positions. This would give other models the chance to move up and be seen, but it wouldn’t change anything in the statistics or the points earned, and the multiplier could remain the same. If people are so crazy about certain models that they have become so fond of, they will seek them out. The designers with a few thousand followers in social networks have no problem with this either, because they publish a model and have 1000 downloads within 1 week, no matter where they are positioned on the page.
It doesn’t help against bots to cut back from 1000 downloads anyway. It’s enough of an incentive to get 1000 downloads and the points with a bot. And people don’t know whether a bot was in the game, so they leave their boosts there too.